If there's one lesson to take from this game - coach Bowles needs to be relentless with his offense. Especially when the opposing D is hurting. It ain't over yet but a 10 point lead just became a 3 point lead with way too much time left on the clock.
From what I saw, it looked like Cro deliberately slowed down on the go route as he expected to have over the top coverage by Jarrett, maybe to bait the QB into a throw? At least that's the way I saw it.
Damn man, that's a pretty good review. It's definitely a different game. In past Madden's I've been able to run up the score with ease, complete pretty much all of my deep passes (and that's with Sanchez or Smith) but this year those deep balls are a 50/50, which while frustrating I really like. All the games I've played online so far have been very tight. In terms of the gameplay, it's a pretty big improvement this year and a welcome challenge. I just wish EA would get their s**t together on release date so we're not waiting for a patch to fix up various aspects of the game. This year it's connected franchise (the mode I play like 95% of the time). It has so many bugs that even EA reps told us to hold off on starting a connected franchise (both online and offline) until they release a patch.
Any early impressions? How are the new passing mechanics? I've heard the way the DB's play the ball has been improved also. Can't believe we have to wait an extra few days in Aussie land. PS4 people, add me! ajetfromoz